The reaction, to not allow a mod to be deleted and to retain previous versions, is ham-fisted. Where mod compatibility (where it exists, I posted many a rant on this topic) is changed, Nexus collections are broken. Now if my mod was part of that load out (and, for Fallout 3, it probably is) and I decide to supersede, change compatibility, or delete my mod, I've broken your collection. Nexus is introducing a feature called "collections" where players can set up their mod load-out for whatever game. ![]() It strikes quite close to my heart, as I'm one of the mod makers affected. ![]() Various sections of the gaming press are covering this one.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |